The Nemesis Assault Suit is the largest ever produced. Standing 140ft tall and packing enough advanced weaponry to take on a battleship.
They are piloted by the elite of the UEC ( United Earth colonies) in their fight against the corporate executives.
The kit is in 1/300th scale , approx. 14cm ( 5.5 inches) tall.
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Glad you like
The armouring, did come in handy though, it informed the shapes and how the parts interacted with one another. Like how you have a deep understanding of how anatomy works
Do you have any WIP photos? I'd love to see how this was built.
The paint chips got a bit out of hand to be honest , this was my first time using the technique lol. It would have been nice to have this in a diorama with some wrecked buildings for scale, maybe someday
I didn't take many wip photos , it was such an extended period of construction. Many parts were made only to be thrown out or heavily modified months later. However there are a handful here:
I can see a lot of Luca Zamprolo's influence, yet your design is still very original.
I was joking about the paint chip comment. As it is now, without scale reference, the paint chip effect is really great.
I listed them on Ebay for a couple of months, about a year ago. But only sold a couple of kits, so gave up.
maybe i'll try again some day
The Nemesis was in mid sculpt when Luca Z released his first kit ( the Schnabelgun). some of our influences are the same especially mecha in the Kobayashi style, like The-O and Neo Geo kits. But where Luca leans more toward diesel punk, I go for more of a Gundam/Front mission design.
I would definitely say that Luca Z has inspired me to go that bit further, just like he has inspired so many others.
Like I said, I can see where your stuff is similar to Luca Z's, but still very unique in it's own way.
I, too, was inspired by his work. Though sometimes I think his designs get a bit cluttered with too much detail.
Thanks, glad you like it.
Looks really lived in.
Indeed , white paint schemes are always very difficult . Luckily an airbrush is a great tool for creating tonal variation , add to that some thin washes of Vietnam Earth MIG pigments and you can add some depth and interest to what could be a very flat colour.
One of the stages is the hairspray and salt technique I learned from Kallamity (check him out) . you need an airbrush for it to work , but it creates all the paint chipping
it's an approximate scale but in 1/300th, 14cm is 140ft. ( 1mm=1ft) the 1/300th scale is also called 6mm scale since a human being in that scale is 6mm tall.
if it was 1/30th then you would be right
yes I do have a game. I have a few more mecha going through the moulding process , once they are ready I plan to release the game rules as free to download pdf